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Release 2.6.2: MAME and FBA ROM handling improvements

Franco Catrin February 21, 2017 Development No Comments

New RetroX release. Codename: A-MAME.

Many users – including me – suffered when trying to play MAME or FBA games without using a full ROM set. This was because these games can be splitted into several files: One main .zip file plus several small files containing just the differences for region specific versions, bootlegs, etc. Without the info at hand, it’s very easy to miss some files and in that case the emulator just crashed.

Until now.

With this release the user will be able to know which files are missing and where they should be made available.

This feature was NOT planned, I was fixing a different problem and that required this kind of knowledge to be integrated in the app. If the ROM file was stored in a NAS or cloud, only that file was retrieved and not all the needed ones, so many many games just crashed. If you had MAME/FBA games in a network storage and the emulator crashed, this was the reason.

And… that fix wasn’t planned as well! I was fixing a bug that may have been crashing some emulators: If a large file download or transfer failed or was cancelled by the user, the file was kept and RX would never try to download it again, crashing the emulator when used.

And… that fix was because I wanted fix the problem that not all network operations were showing the progress info, neither can be cancelled…

I just wanted to test my new Xiaomi MiBoxTV!

device-2017-02-20-183351

RetroX asking for missing MAME files

Tags: cloud, fba, mame, nas, release
← Cloud based save states
New FileX Manager →
Franco Catrin

RetroX main developer

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